![]() ![]() Through late September and early October, though, the leadership's announcements to the boycott group started focusing more on general L4D community news and less on ways to advance the boycott's cause. I don't believe in an 'all or nothing' stance, but that doesn't mean I'm satisfied either." I'm not leaving, I'm not satisfied with the support of L4D yet and I'm definitely not going to be buying L4D2 until Valve shows that they are supporting L4D Nor will I be buying L4D2 at full price. "We will both be here up until our individual concerns are addressed and sticking with you folks. "We're not giving up just yet though," he wrote. The staff seemed to honestly love the original four Survivors and many said that 'we're not done with them yet.'"īut Walking_Target also insisted he was still in it for the long haul. "However if the frantic pace which we had seen people working at is any indication, we're not going to be left in the dust. "We're going to continue to talk to Valve and ask questions as needed," he wrote. ![]() Walking_Target seemed similarly pacified by the trip. Agent of Chaos continued to argue halfheartedly that a discount on sequel purchases for L4D owners "shouldn't be out of the question," but he had to concede that the full, standalone release for the game that the boycotters were fighting against was "inevitable." Despite this concession, he seemed mostly satisfied that Valve was "close to their original promises. The boycott effort continued after the trip to Valve, but the fire seemed to go out of the fight. The two men who used to rally gamers into avoiding the game now seem enthusiastic about the title, and will begin to share their enthusiasm with their readers." As Ars Technica’s Ben Kuchera noted at the time, the trip marked "the shift from boycotting the game because of the timing to feeding the group's followers information about the game." He accurately predicted that "that the air will likely be taken out of the movement. By opening their doors, Valve had effectively co-opted the leaders' message, giving the consummate outsiders the appearance, at least, of being fawning insiders. Complaining and whining is not going to get you anywhere, because nothing we could possibly do would make you happy and I'm through trying."īut the damage was done. Accepting an invitation got us called 'Traitors'. ![]() "If we refused the invitation, you would say we aren't doing our jobs. "It doesn't matter what course of actions we could have taken, or how 'assertive' we were with Valve, you folks would not be pleased," he wrote. A promotional image for the Crash Course DLC for the original Left 4 Dead, announced in August and released in September.The reaction from his fellow boycotters obviously got to Walking_Target, who responded with a somewhat passive-aggressive answer to the charges that he'd been somehow bought off with the trip. ![]()
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